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Card skills are additional abilities that can either give you additional RPs, lunas, rubles, EXPs, reinforcement of existing skills, or add new capabilities.

Card skills are classified into two: The Tier 3 Card Skills and the Tier 4 and Higher Skills.

These two tables tell will tell you all card skills available in the game

To learn more about how to get them, you can click here.

Tier 3 Card Skills[]

Occupation Icon Name Description
All
Stimulation
[Stimulation] The cooldown time from a player's last rank game decreases
Proficiency
[Proficiency] You will get extra EXP for every game you've played.
Greed
[Greed] You will get an extra ruble for every game you've played
Eloquence
[Eloquence] You will be able to chat more messages without getting blocked for spam (restriction lifts from 4 to 5)
Passion
[Passion] You will gain more RP if you won a Rank Game
Showmanship
[Showmanship] When you are voted as MVP at least once, you can receive luna
Calmness
[Calmness] You will lose fewer RP if you lost a Rank Game
Mafia, Beast Man
Madness
[Madness] You will gain large amount of additional RP if you win on the first day.
Citizen Team, Spy, Thief, Hostess, Witch, Mad Scientist Cult Leader
Insurance
[Insurance] If you die at first night in a match and you lose, the RP lost will be halved

Tier 4 and Higher Skills[]

Occupation Icon Name Description
All
Stone tape
[Stone Tape] Player cannot be [Awakened] in any circumstance.
Runaway
[Runaway] Allows to runaway from the execution by voting only if the skill was never used during the entire game. If he/she ran away, he/she can still use his/her skills but he/she cannot vote anymore and will be count as dead player.
Jury
[Jury] Allows to chat during the last argument of another player.

Update: Additionally, in case there's an equal amount of votes on two people, the person that was voted by most people that have [Jury] skill will be put on the lynching chair.

Innocence
[Innocence] Gives an innocent status by voting a player who is in another team and if that player didn't vote on the user of the skill [Innocence]. In this case, votes regarding him/her will be dismissed and the game will be moved to the next night immediately.
Bullhorn
[Bullhorn] Allows to send one message on one of the nights and it will be visible to all players.

Note: The message can only be sent if nobody else used [Bullhorn] that night. + Player can only send if there's more than 15 seconds left before the Day phase starts.

Mindreading
[Mind Reading] Player will know who voted on him/her.
Will
[Will] Allows to write a [Will] during the night by pressing an icon on the upper right side. If got murdered at night, [Will] will be disclosed to all the players.

Note: if got exorcised by Mafia's T4 skill [Exorcism], the [Will] won't show up.

Perjury
[Perjury] Exercises a fake vote by double tapping. Then by another tap on another player, exercises the actual vote secretly.

Note: might need to tap more than twice at first. Most people spam-tap.

Mafia Team, Cult Team
Instruction
[Instruction] Start the game with the knowledge of one of the Citizen Team’s role except Cop, Doctor, Vigilante and Cult Leader.

All players with [Instruction] skill will know the same Citizen’s role.

Time Limitation
[Time Limitation] Player's team wins the game if he/she survives until the (half of the total players+1)th night.

If Cult Team and Mafia Team both has this skill, Mafia team will get the priority of using the skill.

Cryptogram
[Cryptogram] By writing a message starting with a dot, his/her message will only be seen by his/her teammates both during the day and night.
Mafia
Clean up
[Clean-up] Mafia get to know the occupation of another player whom he/she murdered and change the murdered player's role as a 'Citizen' if that player was in Citizen team.
Nightraid
[Night Raid] If targeted player during the first night was a self-healing Doctor, he will be murdered unconditionally and his role will be revealed to all players.
Clincher
[Clincher] If all other Mafioso are dead, the targeted player will be murdered unconditionally(Doctor's [Heal], Soldier's [Bulletproof], and Nurse's [Treatment] will be ignored).
Exorcism
[Exorcism] If Mafia successfully killed a player, that player will be sacrificed automatically(the same effect as Psychic's [Awaken] skill).
Concealment
[Concealment] If Mafia fail in killing other player(Doctor's [Heal], Soldier's [Bulletproof], and Nurse's [Treatment]), a silent night will be shown instead.
Hypocrisy
[Hypocrisy] If Mafia is investigated by the Citizen team, he will be seen as Citizen until the second night.
Snipe
[Snipe] Doctor's [Heal], Soldier's [Bulletproof], and Nurse's [Treatment] will be ignored if no one got murdered on the previous night.
Wanted
[Wanted] Allows to know who is the Mafia Helper on Day 1.
Putlaw
[Outlaw] If the target of Mafia's attack is a Cop or Vigilante, the attack succeeds unconditionally.
Mafia Helpers
Secret Meeting
[Secret Meeting] Player automatically establish a contact with Mafioso on Night 3.
Spy
Autopsy
[Autopsy] Spy automatically use [Espionage] when a player dies.
Assasin
[Assassin] If all Mafioso are dead, Spy can execute the players whom she use the [Espionage]. Doctor's [Heal], Soldier's [Bulletproof], and Nurse's [Treatment] skills will be ignored.

Note: It does not look like the typical Mafia's murder. There is no illustration, only a line stating that 'X player was assassinated' will be shown.

Honey Trap
[Honey Trap] If targeted by the skill of Citizen Team player, get the knowledge of that player's role.
Spy/Swindler
Beast Man
Roar
[Roar] If Beast Man target his skill [Craving] on himself during the night, the Mafioso will know who Beast Man is during the day.

Note: This does not mean Beast Man make contact with the Mafioso. Mafioso still need to tame Beast Man either by shooting him, or shooting a player that he placed his skill [Craving] on on the same night.

Savagery
[Savagery] If the Mafia successfully kill the player that was on the right side of the player Beast Man selected, he will be tamed.
Hostess
Temptation
[Captivation] A player Hostess seduced will not be able to chat until the night phase.
Debut
[Debut] On the first day, during vote time, Hostess can seduce two people. The first person she tap and the person who she voted will be seduced.
Thief
Successor
[Successor] When Thief is the only survived Mafia Team and if he steal himself, he can gain the Mafia's skill [Snipe].
Witch
Oblivion
[Oblivion] The hexed player will not know that they were hexed. His/her icon won't change into a frog. If he/she used a skill during the night and tried to change the target (for example, Doctor decides to heal someone else), he/she won't be able to change.
Mad Scientist
Distortion
[Distortion] The fact that Mad Scientist used the skill [Regeneration] will be revealed a day after.
Hypnosis
[Hypnosis] After Mad Scientist resurrects, her vote on a player who she voted on the first voting will be count as two votes.
Hit Man
Intuition
[Intuition] By selecting a player, you will know if you predicted the right role.
Citizen Team
Legacy
[Legacy] The role will be disclosed to all the players if got lynched.
Informant
[Informant] On every end of each day phase, allows to know how many Mafia team members are still alive.
Cop, Detective, Hacker
Wiretapping
[Wiretapping] Allows you to see the night chat of the player whom you have investigated.
Cop
Autopsy
[Autopsy] Cop will automatically use [Search] when a player dies.
Confidential
[Confidential] The [Search] skill will get used automatically on a random player except Cop himself upon the start of the game. He will be able to use [Search] one more time on Night 1.
Warrant
[Warrant] Allows to know the role of a player who was already been searched.
Doctor
Examination
[Examination] Allows to identify the role of the player whoDoctor successfully used the [Heal] on.
Sedation
[Sedation] Allows to deactivate all bad effects applied to the player Doctor successfully healed. (Bad effects include Gangster's [Threat], Hostess' [Seduce], [Awaken] state given by Psychic/[Exorcism]-Mafia)
Benevolence
[Benevolence] When healing other player, ignore any effects of other’s skill and will heal successfully other than Beast Man.
Psychic
Seance
[Seance] If Psychic used [Awaken] on a Citizen player, she will know their role but not put that player in [Awaken] state (aka the player will still be able to talk or to resurrected).
Soldier
Unvanquished
[Unvanquished] Soldier can use [Bulletproof] twice.
Will Power
[Will Power] Soldier disregard any detrimental effects used against him (i.e. Gangster's [Threat], Witch's [Hex], Hostess' [Seduce])
Politician
Dictator
[Dictatorship] Politician's vote will be counted as three.
Unwritten Law
[Unwritten Rule] On the first night after Politician was revealed, Politician cannot be targeted by any skills.
Reporter
Breaking News
[Breaking News] Reporter can activate [Exclusive] skill even during the first night. In such case, a random Special Citizen or Doctor will be investigated no matter which person she selects on the first night.
Obituary
[Obituary] Even if the subject of the report dies, the [Exclusive] does not fail.
Detective
Trap
[Trap] Detective can find out the role of the player who was selected to be ‘Deducted’ if the player uses skill on him.
Gangster
Extortion
[Extortion] Gangster's vote count as two if he votes to a player whom he used [Threat].
Companion
[Companion] If Gangster died a day after [Threat] used, a player who was threatened will not be able to vote anymore.
Ghoul
Succession
[Succession] If a player who died had a T4+ card, Ghoul can get one of their extra skills when he uses [Grave Robber] on them.
Wraith
[Specter] Ghoul can see the first dead message of the player he ghouled.
Martyr
Chain Explosion
[Chain Explosion] The [Self-destruct] skill is activated even if Martyr do not select a player or select the wrong player during the night time.
Flash
Flash Reveal the role of the opponent Martyr used [Immolation] to.
Priest
Sacrifice
[Sacrifice] Priest can activate [Revive] skill prior than getting murdered during the night time.

Note: It won't work if Mafia uses Clean-up skill on her the night she tried to revive.

Purification
[Purification] Priest can revive a selected player even if he/she is in [Awaken] state.
Magician
Assistant
[Assistant] If the [Trick] skill is not activated, Magician can change the target every night.
Magic eye
[Magic Eye] When Trick was succeeded, get the knowledge whether caged player is Mafia or not.
Lover
Devotion
[Devotion] If the two Lovers are alive, all detrimental effects are blocked through [Devotion] by his/her partner (i.e. Gangster's [Threat], Witch's [Hex], Hostess' [Seduce])
Vengeance
[Vengeance] His/her vote is counted as two votes when he/she votes Mafia who murdered his/her Lover.
Prophet
Pioneer
[Pioneer] Even if Prophet is murdered by Mafioso on night 4, his [Revelation] skill will still activate on day 4.
Judge
Government Authority
[Government Authority] Judge see who agreed or disagreed during the final voting procedure.
Unwritten Law
[Unwritten Law] Players cannot select Judge as the target of their skills during the night when his role was revealed by his skill.

Note: Judge's square in the memo will glow red to indicate that this skill is being used.

Nurse
Autopsy
[Postmortem] Nurse get to know who the Doctor is if he was killed before establishing contact with her.
Vigilante
Creed
[Creed] Even if Vigilante is murdered on the night that she used [Purge], the skill remains to be active.

Note: It won't work if Mafia uses Clean-up skill on her as she purge.

Hacker
Synchronization
[Synchronization] If the hacked player is one of Citizen team, Hacker will permanently get shown as Hacker in other players' memo.
Mentalist
Profiling
[Profiling] After Mentalist found out the players who are on the different team by [Observation], she will also be able to know the target of a player's skill who was selected lastly among them.
Mercenary
Sticker Chase
[Chase] On the next night of the night when client was killed, Mercenary select a player to execute. If that player was the one who killed the client, Mercenary will know that player's role.
Creed
[Creed] Even if Mercenary is murdered on the night that he has used [Chase], the skill remains active.
Administrator
Jobsticker Track Admin
[Track] By [Inquiry], Administrator knows if a player has a role of an helper.
Cult Team
Elucidation
Elucidation If his [Conversion] failed, he still can use the skill next night.
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